![]() The chest next to the silo has a few stacks of hay in it, the chest in one of the keg sheds has goods to be processed, and so forth, and the color is chosen only for aesthetic considerations rather than organization. Outside the farmhouse, its context sensitive. A duplication glitched involving chest organization was fixed. However I tend to be a little chest happy, and maybe a bit of a hoarder. 1.5: Chests can be moved by repeatedly hitting them with an empty hand.Chests can now be stacked in a player's inventory and in other chests. Added menu button "Add to existing stacks". 1.4: When an NPC walks over a chest, it will dump its contents out instead of destroying them.This bug is known to cause game instability and ConcernedApe recommends not using it. ![]() When shipped, the duplicated items do not show in the end of day summary screen, but the gold is collected upon starting the next day. ![]() They are dropped on the ground near the chest, and can be collected after freeing up inventory space. With a full inventory, selecting an item or stack of items in a chest, then clicking the organize button on the chest duplicates the item/stack of items being held. ![]()
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